NesContainers
|
File container for FDS games, disk sides collection More...
Public Member Functions | |
FdsFile () | |
Constructor to create empty FdsFile object More... | |
FdsFile (string filename) | |
Create FdsFile object from the specified .nes file More... | |
FdsFile (byte[] data) | |
Create FdsFile object from raw .fds file data More... | |
FdsFile (IEnumerable< FdsDiskSide > sides) | |
Create FdsFile object from set of FdsDiskSide objects More... | |
byte[] | ToBytes (bool useHeader=false) |
Returns .fds file contents More... | |
void | Save (string filename, bool useHeader=false) |
Save as .fds file More... | |
Static Public Member Functions | |
static FdsFile | FromBytes (byte[] data) |
Create FdsFile object from raw .fds file contents More... | |
static FdsFile | FromFile (string filename) |
Create FileFile object from the specified .nes file More... | |
Properties | |
IList< FdsDiskSide >?? | Sides [get, set] |
Disk Side Images More... | |
File container for FDS games, disk sides collection
|
inline |
Constructor to create empty FdsFile object
|
inline |
Create FdsFile object from the specified .nes file
filename | Path to the .fds file |
|
inline |
Create FdsFile object from raw .fds file data
data |
|
inline |
Create FdsFile object from set of FdsDiskSide objects
sides |
|
static |
|
static |
Create FileFile object from the specified .nes file
filename | Path to the .fds file |
|
inline |
Returns .fds file contents
useHeader | Option to add .fds file header (ignored by most emulators) |
void com.clusterrr.Famicom.Containers.FdsFile.Save | ( | string | filename, |
bool | useHeader = false |
||
) |
Save as .fds file
filename | Target filename |
useHeader | Option to add .fds file header (ignored by most emulators) |
|
getset |
Disk Side Images