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NesContainers
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File container for FDS games, disk sides collection More...
Public Member Functions | |
| FdsFile () | |
| Constructor to create empty FdsFile object More... | |
| FdsFile (string filename) | |
| Create FdsFile object from the specified .nes file More... | |
| FdsFile (byte[] data) | |
| Create FdsFile object from raw .fds file data More... | |
| FdsFile (IEnumerable< FdsDiskSide > sides) | |
| Create FdsFile object from set of FdsDiskSide objects More... | |
| byte[] | ToBytes (bool useHeader=false) |
| Returns .fds file contents More... | |
| void | Save (string filename, bool useHeader=false) |
| Save as .fds file More... | |
Static Public Member Functions | |
| static FdsFile | FromBytes (byte[] data) |
| Create FdsFile object from raw .fds file contents More... | |
| static FdsFile | FromFile (string filename) |
| Create FileFile object from the specified .nes file More... | |
Properties | |
| IList< FdsDiskSide >?? | Sides [get, set] |
| Disk Side Images More... | |
File container for FDS games, disk sides collection
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inline |
Constructor to create empty FdsFile object
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inline |
Create FdsFile object from the specified .nes file
| filename | Path to the .fds file |
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inline |
Create FdsFile object from raw .fds file data
| data |

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inline |
Create FdsFile object from set of FdsDiskSide objects
| sides |
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static |
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static |
Create FileFile object from the specified .nes file
| filename | Path to the .fds file |
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inline |
Returns .fds file contents
| useHeader | Option to add .fds file header (ignored by most emulators) |
| void com.clusterrr.Famicom.Containers.FdsFile.Save | ( | string | filename, |
| bool | useHeader = false |
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| ) |
Save as .fds file
| filename | Target filename |
| useHeader | Option to add .fds file header (ignored by most emulators) |
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getset |
Disk Side Images