JoyCon.NET
|
Parameters for the stick (dead-zone and range ratio). More...
Public Member Functions | |
override string | ToString () |
Properties | |
ushort | DeadZone [get] |
It is used to all directions, so it isn't divided by 2. It behaves like a radial dead-zone. Changing it as big as a half axis range, produces a circular d-pad style behavior. The default values for Joy-Con translates to ~15% and ~10% for Pro controller. More... | |
ushort | RangeRatio [get] |
Making this very small, produces d-pad like movement on the cross but still retains circular directionality. So it probably produces a float coefficient. More... | |
Parameters for the stick (dead-zone and range ratio).
|
get |
It is used to all directions, so it isn't divided by 2. It behaves like a radial dead-zone. Changing it as big as a half axis range, produces a circular d-pad style behavior. The default values for Joy-Con translates to ~15% and ~10% for Pro controller.
|
get |
Making this very small, produces d-pad like movement on the cross but still retains circular directionality. So it probably produces a float coefficient.